http://www.kerika.com/2007/06/why-we-chose-java.html
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- Using C or C++ would have resulted a lot of platform-specifc coding for the graphics and file management: in other words, we wouldn't be building a cross-platform application, but rather building the same application repeatedly, and painfully, for each platform.
- Using Flash or SVG would likely have given us a great user interface, but there was, and remains, a dearth of programmers who are proficient in these platforms, which would have made recruiting a harder task, and, more importantly, there wasn't a rich ecosystem of third-party and open-source tools for Flash and SVG.
- Using the .NET platform would have resulted in Kerika looking like just another WinForm application – in other words, looking like all our clunky competitors!
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